Post by Murazar on Aug 22, 2007 12:14:53 GMT -5
Name: The keepers
Description: The keepers are a secret society that pretty much can only be joined if a keeper ask you to join it, if you refuse you don't learn anything about it not even the name. Any extra details just pm me, but only if you want to join and then we'll work something out with the characters. Also we all have a special ability after you join, there are glyph's that only a member can see.
Glyphs open special doors that also only members can go through, so say your in a city, you need to leave but the docks door got destroyed and no one is allowed to go near it, you find the blue glowing glyph and press it with your hand. Then automatically a open space opens up with blue mist in it and you can go on the other side. Also the leader (me) can automatically close all glyphs, making them not work until I choose so. Also during that time the glyphs turn red to show not being useable.
Alignment: Neutral, we are usually good but sometimes we don't care.
Member Requirements: You have to have a member's invite, and depending on what your rank is you can't join and get more people to, you have to be a pretty high rank. Also it doesn't matter if your in a clan or not, since most likely we won't have meetings unless someone on the council calls for all members to go to a certain remote location.
History: The history goes so far back it started when the the humans started making armys and great citys. After awhile anyone but elves that could sneak around (pretty much a thief who's only good at sneaking around.) After the society decided anyone who could either see the keepers sneaking around or see the glyphs, or the council members wanted them to join. After quite sometime (fifty years in the past from the present.) the order crumbled, being slain by wars. Now there is only the highest ranking member left.
The banner for all members of this order:
Description: The keepers are a secret society that pretty much can only be joined if a keeper ask you to join it, if you refuse you don't learn anything about it not even the name. Any extra details just pm me, but only if you want to join and then we'll work something out with the characters. Also we all have a special ability after you join, there are glyph's that only a member can see.
Glyphs open special doors that also only members can go through, so say your in a city, you need to leave but the docks door got destroyed and no one is allowed to go near it, you find the blue glowing glyph and press it with your hand. Then automatically a open space opens up with blue mist in it and you can go on the other side. Also the leader (me) can automatically close all glyphs, making them not work until I choose so. Also during that time the glyphs turn red to show not being useable.
Alignment: Neutral, we are usually good but sometimes we don't care.
Member Requirements: You have to have a member's invite, and depending on what your rank is you can't join and get more people to, you have to be a pretty high rank. Also it doesn't matter if your in a clan or not, since most likely we won't have meetings unless someone on the council calls for all members to go to a certain remote location.
History: The history goes so far back it started when the the humans started making armys and great citys. After awhile anyone but elves that could sneak around (pretty much a thief who's only good at sneaking around.) After the society decided anyone who could either see the keepers sneaking around or see the glyphs, or the council members wanted them to join. After quite sometime (fifty years in the past from the present.) the order crumbled, being slain by wars. Now there is only the highest ranking member left.
The banner for all members of this order: